WARgames

March 29, 2010

Purging the stupid out of the Purge system

Filed under: Uncategorized, wartalk — Alex @ 1:27 pm

I see that great minds think alike and all that jazz, as Bootae has recently published his frustrations with ToVL. This post will highlight mine.

If you are an ardent reader of this blog, you know that last week I got my PvE on and cleared up to the 7th boss in a brand spankin’ new static VL group. This past weekend was run #2. All was well through the first six bosses, we even had two pieces of Tyrant drop! Piczz below

I’d like it to be known that I lost the loot roll on those shoulders, and I wasn’t too happy about it. Anyway, we cleared our way up to the 7th boss PQ and even through that. Shortly thereafter (before we attempted the boss), POP goes the purge PQ. A little dismayed, but determined, the whole group switched straight into RvR mode. We reset the trap, settled into a foxhole, and sat. And we sat. And we sat…

…Until the 30 minute timer had elapsed. Loot bags were passed out according to some imaginary contribution system that takes the ratio of pets you own to people living in your neighbor’s house and multiplies that number by the derivative of the sin of your birthday. After we all received our Cartouches (read: three of us), we got back into carebear PvE mode.

And so we set on, oars against the current, borne back ceaselessly into the past. There’s your literary reference for today’s post. Little did we know just how “borne back” we were though, because when the purge ended the 7th PQ restarted. A little more dismayed but still determined nonetheless we killed those Ushtabi. Mere seconds after the door opened allowing us access to the boss room, POP goes the purge PQ. This time we were pissed.

We weren’t going to let these Order fools get away with it. The group rushed out to the front of the instance only to find a dead teleporter and zero Order. So we waited. And we waited. And we waited. We waited until that damn 30 minute timer had elapsed. Loot bags were summarily given out and all was well in the world, except for our VL run. We decided to call it because that hour that was lost was enough to use up the remaining time our offtank had. For the record, in over an hour of playtime, we did not try the 7th boss once. This was not purposeful.

So after reading this slightly lighthearted post, I hope you can read between the lines. There are some serious problems with the purge system that need some serious fixing. Here we go

– Multiple purges per instance lockout
Purging as a theory is awesome. Being able to invade an enemy’s instance and fight tooth and nail over the treasure that might have been theirs is, on paper, fantastic. However, that’s not the reason why you go in ToVL, is it? This is Warhammer. If you want PvP, you can get PvP. If you want PvE, you go to VL or LV. Purging should simply be a reminder that we play a PvP game, it shouldn’t take all the PvE out of it.

– Solo / Empty purges
If you go into VL, you’re going to be in a group of six. Shouldn’t it make sense that in order to purge you would need a group of six too? A single invader will do nothing in the face of a coordinated group, so it’s simply wrong to allow it. Empty purges often go along with the soloers. If everyone who invaded your instance leaves said instance, end the freakin’ PQ! There is no reason why we should have to sit there for 30 minutes, thumbs up our asses, because some jerk felt like griefing our dungeon run.

I hope these issues at least get looked at, because it’s pretty stupid they exist in the first place. As a side note, I had this post completely written up about 20 minutes ago and due to some accidental input on my touch pad, it was erased. I’m pretty confident the first version was a lot funnier than this one… so laugh twice as hard (if at all… I was much happier with the original) to compensate.

As another side note, the ability list has been confirmed. It will be two documents, one for Order classes and one for Destruction classes. Work will begin on this project with the help of a friend of mine in the coming week. Thanks for all your interest.

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4 Comments »

  1. I know what you mean. I was SO EXCITED the first time we got invaded, only to be waiting half an hour for the enemy to show (which never happened).

    What would be nice is if they created a different instance, like a scenario, where you could fight the other side. That would be more fair and it would take less time out of your day.

    Comment by Perle — March 31, 2010 @ 6:18 am

    • I’d just like something to be done. This week’s ToVL run is quickly approaching and I find myself wondering how much time we will spend in purge.

      Comment by Alex@WARgames — March 31, 2010 @ 1:40 pm

  2. I feel for you. And I feel for me too.

    The first and only time I was ever in ToVL, I had only half the wards or something but we had this awesome french guy on Vent telling us what to do.

    Sadly, after one or two bosses, pop it did but the fighting never came. At least I got cartouches to break down into anhks to get the crappy cape but that’s all we did cuz it got late and we got sleepy.

    I haven’t been there since.

    Comment by Sara — March 31, 2010 @ 12:40 pm

    • I’d definitely recommend going back. Even with this tale of two purges, VL is extremely fun AND rewarding. Seriously, if you get a group of six willing to come back again and again, it’s awesome fun.

      Comment by Alex@WARgames — March 31, 2010 @ 2:07 pm


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